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All work

Game
Launching soon

Lumiflit

Tap to glow. Drift through a moonlit forest.

Stack
Kotlin, Jetpack Compose, Swift, SwiftUI, SpriteKit
Platforms
Google Play and App Store
Lumiflit home screen with a glowing firefly in a misty forest
Lumiflit store screenshot of the firefly flying through the forest
Lumiflit store screenshot of a painted forest level

The brief

A calm one-tap arcade game. Players lift a glowing firefly through a moonlit forest, between vines strung with paper lanterns. Six painted forests with their own music, medals, unlockable colours, and no ads.

What we built

  • Kotlin with a hardware-canvas renderer on its own thread on Android; Swift with SpriteKit on Metal on iPhone and iPad
  • A fixed 120 Hz physics step checked against shared fixtures, so both platforms play the same, bit for bit
  • Leaderboards and achievements on Play Games and Game Center

Want an app built to this standard?

Fixed price, weekly demos, and the code is yours.

Book a call
Next projectGalactic Rock